| Nr. | Original expression |  | Translated expression |  | 
|---|
| 1081 | Defines where is the new frame placed. |  | Definiše gdje će novi frejm biti smješten. |  | 
| 1082 | Defines, where to place the outline. |  | Definiše gdje se smješta linija okvira. |  | 
| 1083 | Defines, where will be the object positioned in the output image if relative size is less than 100%. |  | Definiše gdje će biti pozicioniran objekat na izlaznoj slici ukoliko je relativna veličina manja od 100%. |  | 
| 1084 | Defocus... |  | Defokusiranje... |  | 
| 1085 | Deform picture by applying a bilinear or a perspective transformation.<br><br><a href="http://wiki.rw-designer.com/Raster_Image_-_Transform">More information</a>. |  | Deformiši sliku primjenom bilinearne ili perspektivne transformacije.<br><br><a href="http://wiki.rw-designer.com/Raster_Image_-_Transform">Više informacija</a>.  |  | 
| 1086 | Delete |  | Izbriši |  | 
| 1087 | Delete custom colors |  | Izbriši posebne boje |  | 
| 1088 | Delete file |  | Izbriši fajl |  | 
| 1089 | Delete frame |  | Izbriši frejm |  | 
| 1090 | Delete layer(s) |  | Izbriši sloj(eve) |  | 
| 1091 | Delete object |  | Izbriši objekat |  | 
| 1092 | Delete vertex |  | Izbriši tačku |  | 
| 1093 | Demitone 25 |  |  |  | 
| 1094 | Demitone 50 |  |  |  | 
| 1095 | Density [%]: |  | Gustina [%]: |  | 
| 1096 | Density of the projected shadow at the beginning. |  | Gustina projektovane sjenke na početku. |  | 
| 1097 | Density of the projected shadow at the end. |  | Gustina projektovane sjenke na kraju. |  | 
| 1098 | Density of the shadow. Higher values make the shadow more intense. |  | Gustina sjenke. Više vrijednosti čine sjenku intenzivnijom. |  | 
| 1099 | Desaturate |  | Smanji zasićenost |  | 
| 1100 | Description |  | Opis |  |