| Nr. | Original expression |  | Translated expression |  | 
|---|
| 161 | 32-bits RGBA  |  |  |   | 
| 162 | 32x32  |  |  |   | 
| 163 | 3D - Camera Projection  |  |  |   | 
| 164 | 3D - Camera Transformations  |  |  |   | 
| 165 | 3D - Camera Zoom  |  |  |   | 
| 166 | 3D - Grip Points  |  |  |   | 
| 167 | 3D - Light Controls  |  |  |   | 
| 168 | 3D - Renderer Parameters  |  |  |   | 
| 169 | 3D - Scene Browser  |  |  |   | 
| 170 | 3D - Standard Viewpoints  |  |  |   | 
| 171 | 3D - Window Background  |  |  |   | 
| 172 | 3D Graphics Editor  |  |  |   | 
| 173 | 3D Grip Points - Camera to Selection  |  |  |   | 
| 174 | 3D Grip Points - Coordinate Grid  |  |  |   | 
| 175 | 3D Grip Points - Coordinate Locks  |  |  |   | 
| 176 | 3D Grip Points - Rotate Object  |  |  |   | 
| 177 | 3D Grip Points - Rotation Mode  |  |  |   | 
| 178 | 3D Grip Points - Scene Parts Visibility  |  |  |   | 
| 179 | 3D Grip Points - Transform Points  |  |  |   | 
| 180 | 3D Model from Rendered Image  |  |  |   |