| Nr. | Original expression | Translated expression | ||
|---|---|---|---|---|
| 501 | Brush | Pinceau |  | |
| 502 | Brush Strokes | Coups de Pinceau |  | |
| 503 | Built-in | Intégré |  | |
| 504 | Bumpmap |  | ||
| 505 | Bumpmap: |  | ||
| 506 | Button1 | Bouton1 |  | |
| 507 | Button2 | Boutton2 |  | |
| 508 | Button3 | Boutton3 |  | |
| 509 | Button4 | Boutton4 |  | |
| 510 | Bézier transformation | Transformation de Bézier |  | |
| 511 | Camera |  | ||
| 512 | Camera &movement method: |  | ||
| 513 | Camera position and properties will be synchronized with other components using the same ID. |  | ||
| 514 | Camera properties |  | ||
| 515 | Camera state ID |  | ||
| 516 | Camera sychronization ID |  | ||
| 517 | Camera transformations |  | ||
| 518 | Cancel | Annuler |  | |
| 519 | Cancel - stop processing | Annuler - arrêter le traitement |  | |
| 520 | Cancel drawn shape | Annuler la forme dessinée |  |