| Nr. | Original expression |  | Translated expression |  | 
|---|
| 1361 | None |  | Pole |  | 
| 1362 | Normal select |  |  |  | 
| 1363 | Normalize layers |  | Kihid normaalseks |  | 
| 1364 | Normal|Multiply|Screen|Add|Subtract|Average|Difference|Minimum (darken)|Maximum (lighten)|Overlay|Replace hue|Replace saturation|Replace brightness|Replace color|Silhouette |  |  |  | 
| 1365 | Note |  | Märge |  | 
| 1366 | Note: handle coordinates will be sent to the tool exactly as entered, regardless of current coordinate mode. In case of invalid values, the results can be unexpected. |  |  |  | 
| 1367 | Note: maximum and minimum zoom values may depend on the size of the window and the displayed image. |  |  |  | 
| 1368 | Number of bits used to represent single pixel. Higher value means more possible colors. |  |  |  | 
| 1369 | Number of edges of the star. It should be >= 2. |  |  |  | 
| 1370 | Number of generated frames. Higher number results in more variable fire. |  |  |  | 
| 1371 | Number of generated frames. Higher number results in smoother animation. |  |  |  | 
| 1372 | Number of new fire particles generated per frame. |  |  |  | 
| 1373 | Number of places behind the decimal point. Increase this value for higher precision color accuracy or when range is low. |  |  |  | 
| 1374 | Number of points |  |  |  | 
| 1375 | Number of times the blur algorithm is run in sequence. |  |  |  | 
| 1376 | Número de Puntas |  |  |  | 
| 1377 | Número de Puntas de la estrella. Debería ser 2 o más |  |  |  | 
| 1378 | Número de puntos |  |  |  | 
| 1379 | Número de puntos de la estrella. Cualquier valor inferior a 2, será aumentado a 2 |  |  |  | 
| 1380 | Número de puntos de la estrella. Recomendado que sea igual o mayor a 2 |  |  |  |